Learning Solutions Designed to Delight
Want to change your learners' behavior? Draw on our 12 years of experience and get custom results. Enspire Studios collaborates closely with clients to develop solutions that actively engage learners. We work transparently, flexibly, and iteratively to meet your needs — whatever your content or learning objectives may be.
Sims and Serious Games
From data security and financial management to disaster-relief strategies and end-of-life care, Enspire’s Sims and Serious Games aren’t child’s play. We’ve designed for companies like ConAgra Foods, SAP, and Honeywell.
Down with boring e-learning! Enspire’s Interactive Case Study™ approach draws learners into relevant scenarios through interaction with dynamic characters and interactivities that reinforce your organization’s specific learning objectives.
Whether your team is gathering onsite or online, Enspire designs high-impact workshops, facilitated training, and team building exercises that can complement e-learning and help your learners reach their training objectives.
Simulation-based learning and sizzling custom solutions, shipped worldwide
Some of the Companies We Work With
Training made for real people, by real people.
A Little About Us
Enspire Studios is the custom development arm of Enspire Learning. Our team of instructional designers, creative and technical writers, multimedia designers, and technologists collaborate to create effective e-learning solutions that meet your training and business objectives. We take pride in the flexibility of our development strategies and ability to match them to your unique challenges. Founded in 2001 with the mission to provide organizations with effective and engaging learning experiences, Enspire is headquartered in Austin, Texas.
From the Blog
Two for Tuesday: Mobile Benchmark and Data Visualization
1) This Adobe publication outlines the current state of mobile. The most surprising bit: “In just three years, tablets have overtaken smartphones ...
Posted By: Matt Lisle ~ November 26, 2013
Anatomy of a Game: Grand Theft Auto V
Hello, everyone. Like the proverbial bad penny, I’m back with another “Anatomy of a Game.” Last time, I talked about indie breakout Minecraft. This ...
Posted By: Matt Rhoades ~ November 13, 2013